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SR_LHT22.QLE
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1997-09-04
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8KB
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218 lines
// QOOLE
// Brushes: 11
// Entities: 2
// Objects: 14
{ // Brush 0
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) cop2_5 0 0 0 1.00 1.00
( 32 0 0 ) ( 32 0 500 ) ( 32 500 0 ) cop2_5 0 0 0 1.00 1.00
( 0 -32 0 ) ( 0 -32 500 ) ( 500 -32 0 ) cop2_5 0 0 0 1.00 1.00
( -32 0 0 ) ( -32 500 0 ) ( -32 0 500 ) cop2_5 0 0 0 1.00 1.00
( 0 32 0 ) ( 500 32 0 ) ( 0 32 500 ) cop2_5 0 0 0 1.00 1.00
( 0 0 -32 ) ( 500 0 -32 ) ( 0 500 -32 ) cop2_5 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 0 -39 0 ) ( 0 -39 500 ) ( 426 223 0 ) cop2_4 0 0 0 1.00 1.00
( 0 -15 0 ) ( 473 146 0 ) ( 0 -15 500 ) cop2_4 0 0 0 1.00 1.00
( 0 -19 0 ) ( 0 -19 500 ) ( 500 -19 0 ) cop2_4 0 0 0 1.00 1.00
( 0 0 64 ) ( 0 500 64 ) ( 500 0 64 ) cop2_4 0 0 0 1.00 1.00
( 0 0 -64 ) ( 500 0 -64 ) ( 0 500 -64 ) cop2_4 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 0 0 16 ) ( 0 500 16 ) ( 500 0 16 ) cop2_4 0 0 0 1.00 1.00
( 0 0 0 ) ( -354 0 354 ) ( 0 500 0 ) cop2_4 0 0 0 1.00 1.00
( 0 -32 0 ) ( 0 -32 500 ) ( 500 -32 0 ) cop2_4 0 0 0 1.00 1.00
( -85 0 0 ) ( -85 500 0 ) ( 235 0 384 ) cop2_4 0 0 0 1.00 1.00
( 0 32 0 ) ( 500 32 0 ) ( 0 32 500 ) cop2_4 0 0 0 1.00 1.00
( 0 0 -32 ) ( 500 0 -32 ) ( 0 500 -32 ) cop2_4 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( -50 0 0 ) ( -50 500 0 ) ( 198 0 434 ) cop2_4 0 0 0 1.00 1.00
( 32 0 0 ) ( 32 0 500 ) ( 32 500 0 ) cop2_4 0 0 0 1.00 1.00
( 0 -32 0 ) ( 0 -32 500 ) ( 500 -32 0 ) cop2_4 0 0 0 1.00 1.00
( -32 0 0 ) ( -32 500 0 ) ( -32 0 500 ) cop2_4 0 0 0 1.00 1.00
( 0 32 0 ) ( 500 32 0 ) ( 0 32 500 ) cop2_4 0 0 0 1.00 1.00
( 0 0 0 ) ( 224 0 447 ) ( 0 500 0 ) cop2_4 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) cop2_4 0 0 0 1.00 1.00
( 32 0 0 ) ( 32 0 500 ) ( 32 500 0 ) cop2_4 0 0 0 1.00 1.00
( 0 -32 0 ) ( 0 -32 500 ) ( 500 -32 0 ) cop2_4 0 0 0 1.00 1.00
( -32 0 0 ) ( -32 500 0 ) ( -32 0 500 ) cop2_4 0 0 0 1.00 1.00
( 0 32 0 ) ( 500 32 0 ) ( 0 32 500 ) cop2_4 0 0 0 1.00 1.00
( 0 0 -32 ) ( 500 0 -32 ) ( 0 500 -32 ) cop2_4 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( -50 0 0 ) ( -50 500 0 ) ( 198 0 434 ) cop2_4 0 0 0 1.00 1.00
( 32 0 0 ) ( 32 0 500 ) ( 32 500 0 ) cop2_4 0 0 0 1.00 1.00
( 0 -32 0 ) ( 0 -32 500 ) ( 500 -32 0 ) cop2_4 0 0 0 1.00 1.00
( -32 0 0 ) ( -32 500 0 ) ( -32 0 500 ) cop2_4 0 0 0 1.00 1.00
( 0 32 0 ) ( 500 32 0 ) ( 0 32 500 ) cop2_4 0 0 0 1.00 1.00
( 0 0 0 ) ( 224 0 447 ) ( 0 500 0 ) cop2_4 0 0 0 1.00 1.00
} // Brush 5
{ // Brush 6
( 0 0 16 ) ( 0 500 16 ) ( 500 0 16 ) cop2_4 0 0 0 1.00 1.00
( 0 0 0 ) ( -354 0 354 ) ( 0 500 0 ) cop2_4 0 0 0 1.00 1.00
( 0 -32 0 ) ( 0 -32 500 ) ( 500 -32 0 ) cop2_4 0 0 0 1.00 1.00
( -85 0 0 ) ( -85 500 0 ) ( 235 0 384 ) cop2_4 0 0 0 1.00 1.00
( 0 32 0 ) ( 500 32 0 ) ( 0 32 500 ) cop2_4 0 0 0 1.00 1.00
( 0 0 -32 ) ( 500 0 -32 ) ( 0 500 -32 ) cop2_4 0 0 0 1.00 1.00
} // Brush 6
{ // Brush 7
( 0 -39 0 ) ( 0 -39 500 ) ( 426 223 0 ) cop2_4 0 0 0 1.00 1.00
( 0 -15 0 ) ( 473 146 0 ) ( 0 -15 500 ) cop2_4 0 0 0 1.00 1.00
( 0 -19 0 ) ( 0 -19 500 ) ( 500 -19 0 ) cop2_4 0 0 0 1.00 1.00
( 0 0 64 ) ( 0 500 64 ) ( 500 0 64 ) cop2_4 0 0 0 1.00 1.00
( 0 0 -64 ) ( 500 0 -64 ) ( 0 500 -64 ) cop2_4 0 0 0 1.00 1.00
} // Brush 7
{ // Brush 8
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) cop2_4 0 0 0 1.00 1.00
( 48 0 0 ) ( 272 0 447 ) ( 48 500 0 ) cop2_4 0 0 0 1.00 1.00
( 0 -40 0 ) ( 0 -161 485 ) ( 500 -40 0 ) cop2_4 0 0 0 1.00 1.00
( -48 0 0 ) ( -48 500 0 ) ( -272 0 447 ) cop2_4 0 0 0 1.00 1.00
( 0 40 0 ) ( 500 40 0 ) ( 0 161 485 ) cop2_4 0 0 0 1.00 1.00
( 0 0 -32 ) ( 500 0 -32 ) ( 0 500 -32 ) cop2_4 0 0 0 1.00 1.00
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) cop2_4 0 0 0 1.00 1.00
( -48 0 0 ) ( -48 500 0 ) ( -272 0 447 ) cop2_4 0 0 0 1.00 1.00
( 48 0 0 ) ( 272 0 447 ) ( 48 500 0 ) cop2_4 0 0 0 1.00 1.00
( 0 0 -32 ) ( 500 0 -32 ) ( 0 500 -32 ) cop2_4 0 0 0 1.00 1.00
( 0 40 0 ) ( 500 40 0 ) ( 0 161 485 ) cop2_4 0 0 0 1.00 1.00
( 0 -40 0 ) ( 0 -161 485 ) ( 500 -40 0 ) cop2_4 0 0 0 1.00 1.00
} // Brush 8
{ // Brush 9
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) cop2_4 0 0 0 1.00 1.00
( 32 0 0 ) ( 32 0 500 ) ( 32 500 0 ) cop2_4 0 0 0 1.00 1.00
( 0 -32 0 ) ( 0 -32 500 ) ( 500 -32 0 ) cop2_4 0 0 0 1.00 1.00
( -32 0 0 ) ( -32 500 0 ) ( -32 0 500 ) cop2_4 0 0 0 1.00 1.00
( 0 32 0 ) ( 500 32 0 ) ( 0 32 500 ) cop2_4 0 0 0 1.00 1.00
( 0 0 -32 ) ( 500 0 -32 ) ( 0 500 -32 ) cop2_4 0 0 0 1.00 1.00
} // Brush 9
{ // Brush 10
( 26 0 0 ) ( -134 0 474 ) ( 26 500 0 ) cop2_4 0 0 0 1.00 1.00
( 0 26 0 ) ( 500 26 0 ) ( 0 -134 474 ) cop2_4 0 0 0 1.00 1.00
( -26 0 0 ) ( -26 500 0 ) ( 134 0 474 ) cop2_4 0 0 0 1.00 1.00
( 0 -26 0 ) ( 0 134 474 ) ( 500 -26 0 ) cop2_4 0 0 0 1.00 1.00
( 0 0 -19 ) ( 500 0 -19 ) ( 0 500 -19 ) cop2_4 0 0 0 1.00 1.00
} // Brush 10
{ // Entity 0
"classname" "worldspawn"
"wad" "qoole.wad"
} // Entity 0
{ // Entity 1
"classname" "light_flame_small_white"
"origin" "0 0 0"
"light" "300"
} // Entity 1
{ // Object 0 :
Position: (0.000000, 0.000000, 0.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Objects: 1, 2, 13
Entity: 0
} // Object 0
{ // Object 1 : Cube
Position: (0.000000, -16.000000, -2.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (0.062500, 0.500000, 0.062500)
Brush: 0
} // Object 1
{ // Object 2 :
Position: (0.000064, 0.000000, 7.000006)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Objects: 3, 4, 5, 6, 7, 8, 9, 10, 11, 12
} // Object 2
{ // Object 3 : Rect Prism (3 sided)
Position: (-16.000065, 0.000000, 30.999994)
Orientation (rad): (1.570796, 0.000000, -1.570796)
Scale: (0.187500, 0.428571, 0.062500)
Brush: 1
} // Object 3
{ // Object 4 : Cube
Position: (-28.000065, 0.000000, 8.999994)
Orientation (rad): (3.141593, 0.000000, 1.570796)
Scale: (0.250000, 0.125000, 0.125000)
Brush: 2
} // Object 4
{ // Object 5 : Cube
Position: (-16.000065, 0.000000, -7.000006)
Orientation (rad): (3.141593, 0.000000, 0.000000)
Scale: (0.250000, 0.125000, 0.125000)
Brush: 3
} // Object 5
{ // Object 6 : Cube
Position: (-0.000064, 0.000000, -9.000006)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (0.250000, 0.125000, 0.187500)
Brush: 4
} // Object 6
{ // Object 7 : Cube
Position: (15.999936, 0.000000, -7.000006)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (0.250000, 0.125000, 0.125000)
Brush: 5
} // Object 7
{ // Object 8 : Cube
Position: (27.999935, 0.000000, 8.999994)
Orientation (rad): (0.000000, -0.000007, 1.570803)
Scale: (0.250000, 0.125000, 0.125000)
Brush: 6
} // Object 8
{ // Object 9 : Rect Prism (3 sided)
Position: (15.999936, 0.000000, 30.999994)
Orientation (rad): (-1.570796, 0.000000, -1.570796)
Scale: (0.187500, 0.428571, 0.062500)
Brush: 7
} // Object 9
{ // Object 10 : Cube
Position: (-0.000064, 0.000000, 10.999994)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (0.125984, 0.126316, 0.062500)
Brush: 8
} // Object 10
{ // Object 11 : Cube
Position: (-0.000064, 0.000000, -9.000006)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (0.125000, 0.125000, 0.562500)
Brush: 9
} // Object 11
{ // Object 12 : Tri Prism (4 sided)
Position: (-0.000064, 0.000000, -31.000006)
Orientation (rad): (0.000000, 0.000000, 3.141593)
Scale: (0.125000, 0.125000, 0.210526)
Brush: 10
} // Object 12
{ // Object 13 :
Position: (0.000000, 0.000000, 34.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Entity: 1
} // Object 13